Scummvm config file5/4/2024 Whenever minimizing a game, for ecample due to Ctrl-backspace, the game keeps running without pausing or muting. Is there any way to change the resolution in a settings file? Does the source code have to be modified? īesides game specific things we have the issue with the menu not displaying properly sometimes on start-up (it's just black with the maemo action bar at the top side), until the game is minimized and maximized again.įullscreen is not really fullscreen, but rather 90% centred on the screen. Everytime I came to this part of the game it crashed, until I realized it was because of me tapping the screen before I regained control (after the luggage eats the sweep). After the keg goes off in his face, the scene swaps to the alley with Rincewind and the luggage and after a few seconds the sweep falls down. At a certain point in the game you blow off a powder keg in the face of a chimney sweeper, having his golden tool drop into the luggage. No biggie, I could still open the menu, save and restart the game. skipping cut-scenes).Īfter changing scenes or exiting a cut-scene the game rarely locks the mouse when I was a bit hasty to tap around. At one point I was stuck moving across L-space over and over again (a cut-scene of half a minute) before finding the shift workaround (and that shift-backspace was the same as escape, eg. This means you need to be really tricky or aware in certain sections, as Rincewind can move out through a door if you're unaware. This results in Rincewind moving to the wrong place unless you double tap or shift tap (right click) to force the pointer to update. The biggest issue is the fact that Discworld seems to register mouse clicks before moving the pointer to the new location, even when dragging the stylus. Here we have a wee bit more issues, such as losing mouse control, pointer issues and crashes. My main past time this last week have been dusting off Discworld and trying out the enhanced music package. Something to do with Fn/Ctrl/Shift buttons + click? I had huge issues recreating the problem as it was pretty random and I just wanted to get past that awful section. After getting the cavefish(?) goggles the game would hang in a loop of constantly putting the goggles on, something that seemed to have something to do with the weapon swapping issue, as the problem went away when I stopped trying to swap weapons and just cheated. Swapping weapons works sometimes, in the end I just used the shift-v trick, as I've done it before and controlling the bike in that section was pure murder. I've been browsing the wiki here and at, but have not found anything specific on the subject.įull Throttle works like a charm, with some issues at the bike fight section. I do realize it's still in progress, but hey, here are some things I've found out while trying it out.įirst off, is there any documentation on N900 specific key bindings? After much trial and error I've found most I need, but it would be nice with a reference. Great job on the ScummVM port! I've been trying out several games on the N900 and while there are minor issues, all games have been playable and completable (although sometimes with workarounds).
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